Program for CEEGS 2015 Workshop on Transgressive Game Content

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The program for the Workshop on Transgressive Game Content at CEEGS 2015 in Krakow is now available: Transgressive Game Content: A Central and Eastern European Perspective October 21, 2015 at Room 42, Faculty of Polish Studies, Gołębia 14, Kraków. Workshop Continue reading Program for CEEGS 2015 Workshop on Transgressive Game Content

“Please tell me about a game experience that made you feel uncomfortable.”

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As part of the Games and Transgressive Aesthetics project, we will carry out focus group interviews related to how players experience problematic topics in games in October 2015. The data from this study will help identify some of the responses Continue reading “Please tell me about a game experience that made you feel uncomfortable.”

From Transgressive Aesthetics to Transgressive Play. Review of the first GTA Research Seminar

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Two weeks ago I had the pleasure of organizing the startup seminar for the Games and Transgressive Aesthetics project. While it was not the first event hosted by the project, it was the first event that gathered all project partners, and Continue reading From Transgressive Aesthetics to Transgressive Play. Review of the first GTA Research Seminar

Games and Transgressive Aesthetics Research Seminar: Program now online

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Monday August 17: Public seminar (open for all interested*) Location: Faculty of Social Sciences, 9th floor (Fosswinckelsgate 6) 10:00-10:15 – Welcome and introduction 10:15-11.00 – Perspectives on Transgressive Games Kristine Jørgensen, Researcher, University of Bergen Games are often criticized for Continue reading Games and Transgressive Aesthetics Research Seminar: Program now online

Deadline EXTENDED – Workshop: Transgressive Game Content: A Central and Eastern European Perspective

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There seems to be a particular interest for transgressive games at the moment, and we have been invited to organize another workshop on the topic at the Central and Eastern European Game Studies Conference (CEEGS). Here is the Call for Continue reading Deadline EXTENDED – Workshop: Transgressive Game Content: A Central and Eastern European Perspective

Program for the Games And Transgressive Aesthetics Workshop at DiGRA

11.15-11.25   Introduction, Kristine Jørgensen Session 1, chair Rune Klevjer  11.25-11.40  Bartłomiej Schweiger: “Crippled girls – corporeality in videogames. Katawa Shoujo case study” 11.40-11.55   Carl Therrien: “Death of the Gamer. Slaying Gendered Power Fantasies in Legendary Axe 2” 11:55-12.20  Continue reading Program for the Games And Transgressive Aesthetics Workshop at DiGRA